Quevven's Draining Blades
by William Bolitho (William.Bolitho@asu.edu) on 96/05/01
From the Spellbook of Quevven Xiltyn
Half-drow Fighter/Mage (8/8)
- Level
- 3
- School
- Enchanment/Necromancy
- Sphere
- Range
- Touch
- VSM
- VS
- Dur
- 2 rounds/level
- CT
- 3
- AE
- 1 object
- ST
- None
Spell description
This spell temporarily enchants a weapon. Its wielder gains the following
benefits while this spell is in effect: Every time he hits a living creature
with the enchanted weapon, part of the "life force" that the creature
loses due to damage the weapon causes is gained by the wielder of the weapon.
In game terms, this means that 1D3 points of the damage inflicted on the
enemy will be gained as temporary hit points by the wielder. The wielder
may not gain more hitpoints than his hit has caused. If the wielder is injured,
half of those hitpoints will be used to heal him.
It is possible that the wielder has more hitpoints than normally allowed
during the spell's duration. If he is hit, temporary hitpoints are subtracted
first. At the end of the spell's duration, all temporary hitpoints are lost.
Created using Sylvain Robert's form by the person whose name appears
at the top of the page. Compiled for the Wanderer's WWW server. Site managed
by Sylvain Robert