Xiltyn's Delayed Tactical Strike Missiles

by William Bolitho (William.Bolitho@asu.edu) on 96/05/09

From the Spellbook of Quevven Xiltyn

Half-elf (ice) Fighter/Mage (8/9)

Level
4
School
Evocation
Sphere
Range
60 yds + 10 yds/lev
VSM
V,S
Dur
1 turn/lev
CT
1
AE
special
ST
none

Spell description

The spell creates one magical missile per two levels of the caster. They hover about the caster at a maximum distance of 4 in. per level until he aims them at a target, one or more or all missiles at a time. He can also aim as many targets as there are missiles at once. The caster can also cast and aim in one round with casting and targeting having together a speed factor of 1. The missiles unerringly strike the intended targets, doing 1D8+1 points of damage each. The caster can target the missiles as an additional action in a combat round and does so as if it were an innate power with speed factor 1. To maintain the missiles no concentration is needed. If the wizard spends a minimum of concentration he can move them about within hovering range. If there are still missiles around when the spell duration expires, the remaining missiles disappear. The wizard cannot cast another invocation/evocation spell before all missiles have been triggered.


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