Margrave's Feast

by Rob McDonald () on 96/05/05

From the Spellbook of Margrave of Murik

Human, Wizard (Magus), 14th level

Level
3
School
Alteration
Sphere
Range
0
VSM
V, S, M
Dur
1 hour/level
CT
3
AE
The caster
ST
None

Spell description

Upon completion of this spell, the mage will be able to devour impossible amounts of food and beverage without feeling the least bit bloated or ill. There is no upper limit to the quantity which may be consumed, but all must be eaten within the spell's duration.

The caster can stuff food and drink into his maw as quickly as he can swallow. Any materials considered nutritive can be eaten - fish or fowl, mutton or beef, leaf, bark or root - even if the mage would normally not prefer to dine on them. While MARGRAVE'S FEAST does not make foods bland, it does cause undelectable consumables to be less unsavory ("It lacked something, but that platter of dogs' eyes in eel spittle wasn't too bad!") The spell prevents the wizard from choking on his meal, and eliminates harmful side-effects from strong spices, normal extremes of temperature, etc., thus heavily-curried stews and piping-hot pies may be eaten without regard for watery eyes or burning the tongue. The wizard may feel the need to belch occasionally, though. MARGRAVE'S FEAST does not allow the mage to consume normally inedible materials such as bones, swords, utensils, sour milk, coins, soil, etc., without the usual effects.

In addition to its obvious visual and social interests, MARGRAVE'S FEAST also provides some more practical benefits. The spell prevents the wizard from becoming drunk, regardless of the amount of alcohol imbibed. Poisons ingested are rendered harmless - this applies only to poisons introduced in the food or drink, not to those applied through contact or weapon, etc.; note that toxic substances still have their normal effects (the wizard may eat a poisonous toadstool without fear, but a tankard of lamp oil would possibly prove lethal.) Magical foods, potions and the like are rendered neutral during the course of the spell, but if the duration of these magicks exceeds that of the FEAST, their remaining effects will appear in 2d4 rounds after the FEAST has ended. Note that these benefits apply only to those things eaten while the FEAST is in effect - this spell prevents no such harm from materials ingested before the casting of this spell.

As long as the mage eats at least a normal volume of food, he emerges from the spell nourished as if by a normal meal, and feeling only pleasantly full.

The material components are a tiny silver knife, fork and spoon, and a napkin of fine linen, all of which are consumed as the casting draws to a close.


Created using Sylvain Robert's form by the person whose name appears at the top of the page. Compiled for the Wanderer's WWW server. Site managed by Sylvain Robert