Ghouls. Some would maintain that ghouls represent a separate race of free-willed undead descended from giants and genies. Although this may be the case for some types of ghouls (such as the Zakharan great ghul), it is nonetheless possible for an experienced necromancer of no less than 12th level to create minion ghouls (or lacedons). The process may be as straight forward as casting ghoul gauntlet, or it may involve a more obscure variant of animate dead. Regardless of the rite employed, the procedure must be applied to a still living individual who dies during the evil incantation and raises within 24 hours as a ghoul.
Because of their chaotic nature, ghouls can be very difficult to command, even for their creator (unless he or she has the special ability to turn or command undead). Usually, a necromancer will allow ghouls to wander in packs near the wizard's lair, summoning them only when they are required to perform a specific task. The ghouls often require some form of payment in return, usually in the form of living sacrifices (one victim for each ghoul's willing service) or, at the very least, a large number of fresh corpses.