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Class features: Paladin
Implements: Holy sybols, Holy Avenger
Ardent Vow (DP 82)Next strike gets: 5+wis mod damage and every tur i attack target will bensubject to divine saction) Wisdom (5) mod times use.
Channel Divinity: Divine Mettle (encounter; +0 (char) bonus to save)
Channel Divinity: Divine Strength (encounter; strike; +6 (str) damage
Holy Conqueror (DP101)
Holy Rebuke (11th level): When you deal extra damage with your ardent vow, you also push the target 1 square. As a free action, you can shift 1 square closer to the target.
Divine Fortification (11thlevel): When you spend an action point to take an extra action, each enemy adjacent to you is subject to your divine sanction until the end of your next turn.
At-will attack Powers: Holy Strike
(PHB 92): Divine, Radiant, Weapon Standard Action Melee weapon
Target: One creature
Attack: 18 Vs AC
Hit: Dmg:1d12+13(18 ) If you marked the target, you gain a bonus to the damage roll equal to your Wisdom modifier.
Ardent Strike(DP83)
At-Will•Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength or Charisma vs. AC
Hit: 1|W]+Strength or Charisma modifier damage, andthe target is subject to your divine sanction until the endof your next turn.
Encounter Powers: Oath of enmity: Untill end of the next turn, for strikes, roll twice.
Oath of enmity: Untill end of the ecounter, for strikes, roll twice.
Radiant Smite:
Divine, Radiant, Weapon Standard Action Melee weapon
Target: One creature
Attack: 18 Vs AC
Hit: Dmg:2d12+18.
Virtue
Encounter • Divine
Minor A c t i o n Personal
Effect: You spend a healing surge but regain no hit points. You instead gain temporary hit points equal to your healing surge value.
Strength from Valor
Encounter • Divine, Weapon
Standard Action Close burst 1
Target: Each enemy in burst
Attack: Strength vs. Fortitude
Hit: 1[W]+Strength modifier damage. You gain 5 temporary hit points for each target hit by the attack.
Valiant Rush
Encounter • Divine
Move A c t i o n Personal
Effect: You move twice your speed to a square adjacent to an enemy that is w i t h in your line of sight at t he start of this movement.
Force of Arms
Encounter • Divine, W e a p o n
Standard A c t i o n Melee weapon
Target: O n e creature
A t t a c k : Strength vs. A C . If you have used t he Channel Divinity power divine strength during this turn, you gain a bonus to the attack roll equal to your W i s d o m modifier.
Hit: 2 [W] + Strength modifier damage.
Guiding Verse
Encounter • Divine
Minor A c t i o n Personal
E f f e c t You make a saving throw w i t h a bonus equal to 1 + your W i s d om modifier.
Longtooht shifting(PHB2 16): Must be blodied, minor action: +2 damage, 4 regeneration, (+wisdom modifire damzge with divine attacs, Feat:Blessed shifter)
Charge of Holy Conqueror
Encounter • Divine, Weapon
Immediate Interrupt Melee weapon
Trigger: An enemy makes an attack roll against your ally within 5 squares of you
Effect: You charge the triggering enemy and make the following attack in place of a melee basic attack.
Target: The triggering enemy
Attack: Strength vs. AC
Hit: 2[W]+Strength modifier damage.
Effect: The target is subject to your divine sanction until the start of your next turn.
Daily Powers:
Knightly Intercession
Daily • Divine, W e a p o n
Immediate Interrupt Close burst 10
Trigger: A n enemy within 10 squares of y o u hits your ally w i t h a melee or a ranged attack Target: T h e triggering enemy
Effect: T h e triggering attack hits you instead of t he ally. You pull the target to a square adjacent to you and then make the following attack against it.
Attack: Strength vs. AC
Hit: 2[W] - Strength modifier damage, a n d the target is subject to your divine sanction until t he end of the encounter.
Unrelenting Punishment
Daily • Divine, H e a l i n g , W e a p o n
Standard A c t i o n Melee weapon
Target: O n e creature
Attack: Strength vs. AC
Hit: 2 [W] + Strength modifier damage.
Effect: The target takes ongoing 5 damage (save ends). Whenever the target takes this ongoing damage, you regain hit points equal to your W i s d om modifier.
Paladin’s Judgment
Daily ✦ Divine, Healing, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage, and one ally within 5 squares of you can spend a healing surge.
Miss: One ally within 5 squares of you can spend a healing surge.
Feats:
Weapon focus (Heavy Blade)
Hero of faith (DP 144)(Skill training: Athletics; Oath of enmity; usable once per encounter)
Blessed shifter (DP 130) (When used “Longtooth shifting”, gain bonus to damage equal to wisdom midifier)
Weapon Expertise (+1 to hit with heavy blades)
Honored Foe (DP 139) (If the marked foe hits, +Wisdom modifier (5) Temporary HP)
Weapon prof(Fullblade) (AV 10) (1d12 damage, high crit)
Disciple of Divine Wrath (Skill: Religion. Once per encounter, oath of enmity until the end of the next turn. can wield avenger implements.)
Gear:
Bloodclaw Fullblade +3 (AV 71) (13000)
(-3 HP, +9 Damage) Layered Bloodiron fullplate +2 (AV7) (3400)
(Ä°mproved AC: 11; Against the enemy i hit, +2 AC untill end of the next turn) Iron Armbands of Power(AV 117) (1800g)
Gain a +2 item bonus to melee damage rolls. Amulet of protection+2(AV 151 ) (1800)
+2 to Fort, Ref and Will Backlash Tattoo (AV2 84) 4200
First time i become bloodied, can make a simple attack as an immediate reaction
Standart adventurers kit
Climbers kit
Holy symbol
Everburning torch
Harcanan para: 24277
Eldeki para: 733 GP
_________________ Göz alıcı tepenin yerinde artık binalar yükseliyor. Büyük, ulu; ama büyüleyici mi? Sislerin ardından ıÅ?ıÄ?ı daha net görürdüm, Å?imdi, kalabalıÄ?ın içinde, koca bir boÅ?luktayım.
Eskisi kadar zevk vermese de, son bir kez daha!
"
*Amulet of Physical Resolve: +2 item bonus saving throws against effects with the poison keyword and effects that render you weakened, slowed, or immobilized.
Veteran's "Hide" Armor +2 (Adv 55)...2600gp
When you spend an action point, you gain a +1 item bonus to all attack rolls and defenses until the end of your next turn.
Power (Daily): Free Action. Spend an action point. You donot gain the normal extra action. Instead, you regain the use of one expended daily power.
Swiftshot "Superior Crossbow" Weapon +3 (Adv 79)...17000gp
Critical: +1d6 damage per plus
Property: Loading this crossbow is a free action.
Power (Encounter): Minor Action. Make a ranged basic attack with this weapon.
Acrobat Boots (Phb 246)...520gp
Gain a +1 item bonus to Acrobatics checks.
Power (At-Will): Minor Action. Stand up from prone.
Amulet of Physical Resolve +2 (Adv 148)...2600gp
(Fortitude, Reflex, and Will +2)
Gain a +2 item bonus to saving throws against effects with the poison keyword and effects that render you weakened, slowed, or immobilized.
Potion of Healing (Phb 255)....50gp
Power (Consumable, Healing): Minor Action. Drink this potion and spend a healing surge. Instead of the hit points you would normally regain, you regain 10 hit points.
Eagle Eye Goggles (adv 140) (lvl2) 520gp
Gain a +1 item bonus to ranged basic attack rolls.
Level 12: +2 item bonus.
kalan...1710gp
Toplam ağırlık= 0
Çzgeçmiş:
Spoiler:
İkiz kardeşiyle birlikte dünyaya geldi. 25 yıl birlikte büyüdüler. Sonra Kız kardeşi öldü.
Ve o yollara düştü.
_________________ Kendi doÄ?anı öÄ?ren, bütün yanlarını kabul et, egemenlik ancak o zaman baÅ?layabilir. Kendini reddetmek herÅ?eyi reddetmektir.
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