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    FrpWorld.Com :: View topic - Marlong Tehdidi karakter takip ekranı
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    Aegron Linwelin
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    Joined: Jul 18, 2007
    Posts: 2614
    Location: Bursa

    PostPosted: Fri Sep 18, 2009 11:18 pm Reply with quoteBack to top

    Evet arkadaşlar herkes karakterlerini burada paylaşsın değişikler oldukca da editlersiniz. Sizin paylaşmanızı istiyorum siz editleyin diye ....
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    Darkgnome
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    Joined: Jan 31, 2004
    Posts: 3918
    Location: Ankara

    PostPosted: Fri Sep 18, 2009 11:20 pm Reply with quoteBack to top

    Karakter biligileri

    Image

    Ä°sim: Harun
    Race: Longtooth shifter (PHB2 16)
    Class: Paladin (PHB2 32) / Holy Coquerer)(DP 21 )
    Alig/Deity: Good/Silvanus
    Görünüşü, hikâyesi: Boy: 1.82, kilo: 85kg, Siyah gölgeli sarı saç, yeşil göz, Bol kıl, üstü yağ kaplı kaslı gövde.
    Languages: Common, Dwarven
    Background: Impiltur (For HP, wisdom can be used instead of constituon)

    Ability Scores
    Str 22 (+5)
    Con 12 (+2)
    Dex 11 (+0)
    Int 9 (+2)
    Wis 20 (+5)
    Cha 11 (-1)

    HP:95 ; Bloodied: 47
    Surges: 11
    Initiative: +6; Speed: 6 (-1 plate armor)

    Base Defense
    AC: 26 [10 base, +5 level, 10 (Plate mail armor), +0 (Dex),+3 Enchantment] (28 Bloodiron armor)
    Fortitude: 24 [10 base, +5 level, +6 (Str), +1 (Paladin),+2 (Amulet of protection +2]
    Reflex:18 [10 base, +5 level, +0 (Int), +1 (Paladin), +2 (Amulet of protection +2)]
    Will: 23 [10 base, +5 level, +5 (Wis), +1 (paladin), +2 (Amulet of protection +2)]

    Class features:
    Paladin
    Implements: Holy sybols, Holy Avenger
    Ardent Vow (DP 82)Next strike gets: 5+wis mod damage and every tur i attack target will bensubject to divine saction) Wisdom (5) mod times use.
    Channel Divinity: Divine Mettle (encounter; +0 (char) bonus to save)
    Channel Divinity: Divine Strength (encounter; strike; +6 (str) damage

    Holy Conqueror (DP101)
    Holy Rebuke (11th level): When you deal extra damage with your ardent vow, you also push the target 1 square. As a free action, you can shift 1 square closer to the target.
    Divine Fortification (11thlevel): When you spend an action point to take an extra action, each enemy adjacent to you is subject to your divine sanction until the end of your next turn.

    At-will attack Powers:
    Holy Strike
    (PHB 92): Divine, Radiant, Weapon Standard Action Melee weapon
    Target: One creature
    Attack: 18 Vs AC
    Hit: Dmg:1d12+13(18 ) If you marked the target, you gain a bonus to the damage roll equal to your Wisdom modifier.
    Ardent Strike(DP83)
    At-Will•Divine,Weapon
    Standard Action Melee weapon
    Target: One creature
    Attack: Strength or Charisma vs. AC
    Hit: 1|W]+Strength or Charisma modifier damage, andthe target is subject to your divine sanction until the endof your next turn.

    Encounter Powers:
    Oath of enmity: Untill end of the next turn, for strikes, roll twice.
    Oath of enmity: Untill end of the ecounter, for strikes, roll twice.
    Radiant Smite:
    Divine, Radiant, Weapon Standard Action Melee weapon
    Target: One creature
    Attack: 18 Vs AC
    Hit: Dmg:2d12+18.
    Virtue
    Encounter • Divine
    Minor A c t i o n Personal
    Effect: You spend a healing surge but regain no hit points. You instead gain temporary hit points equal to your healing surge value.
    Strength from Valor
    Encounter • Divine, Weapon
    Standard Action Close burst 1
    Target: Each enemy in burst
    Attack: Strength vs. Fortitude
    Hit: 1[W]+Strength modifier damage. You gain 5 temporary hit points for each target hit by the attack.
    Valiant Rush
    Encounter • Divine
    Move A c t i o n Personal
    Effect: You move twice your speed to a square adjacent to an enemy that is w i t h in your line of sight at t he start of this movement.
    Force of Arms
    Encounter • Divine, W e a p o n
    Standard A c t i o n Melee weapon
    Target: O n e creature
    A t t a c k : Strength vs. A C . If you have used t he Channel Divinity power divine strength during this turn, you gain a bonus to the attack roll equal to your W i s d o m modifier.
    Hit: 2 [W] + Strength modifier damage.
    Guiding Verse
    Encounter • Divine
    Minor A c t i o n Personal
    E f f e c t You make a saving throw w i t h a bonus equal to 1 + your W i s d om modifier.
    Longtooht shifting(PHB2 16): Must be blodied, minor action: +2 damage, 4 regeneration, (+wisdom modifire damzge with divine attacs, Feat:Blessed shifter)
    Charge of Holy Conqueror
    Encounter • Divine, Weapon
    Immediate Interrupt Melee weapon
    Trigger: An enemy makes an attack roll against your ally within 5 squares of you
    Effect: You charge the triggering enemy and make the following attack in place of a melee basic attack.
    Target: The triggering enemy
    Attack: Strength vs. AC
    Hit: 2[W]+Strength modifier damage.
    Effect: The target is subject to your divine sanction until the start of your next turn.

    Daily Powers:
    Knightly Intercession
    Daily • Divine, W e a p o n
    Immediate Interrupt Close burst 10
    Trigger: A n enemy within 10 squares of y o u hits your ally w i t h a melee or a ranged attack Target: T h e triggering enemy
    Effect: T h e triggering attack hits you instead of t he ally. You pull the target to a square adjacent to you and then make the following attack against it.
    Attack: Strength vs. AC
    Hit: 2[W] - Strength modifier damage, a n d the target is subject to your divine sanction until t he end of the encounter.
    Unrelenting Punishment
    Daily • Divine, H e a l i n g , W e a p o n
    Standard A c t i o n Melee weapon
    Target: O n e creature
    Attack: Strength vs. AC
    Hit: 2 [W] + Strength modifier damage.
    Effect: The target takes ongoing 5 damage (save ends). Whenever the target takes this ongoing damage, you regain hit points equal to your W i s d om modifier.
    Paladin’s Judgment
    Daily ✦ Divine, Healing, Weapon
    Standard Action Melee weapon
    Target: One creature
    Attack: Strength vs. AC
    Hit: 3[W] + Strength modifier damage, and one ally within 5 squares of you can spend a healing surge.
    Miss: One ally within 5 squares of you can spend a healing surge.

    Skills:
    Religion(10) (+5 train,+5 level,+0Int.)
    Heal (15) (+5 train,+5 level,+5Wis.)
    Insight (15) (+5 train,+5 level,+5Wis.)
    Endurance(13) (+5 train,+5 level,+1Con.+2Race) (-2 Armor)
    Athletics (18 ) (+5 train,+5 level,+6str.+2Race) (-2 Armor)

    Feats:
    Weapon focus (Heavy Blade)
    Hero of faith (DP 144)(Skill training: Athletics; Oath of enmity; usable once per encounter)
    Blessed shifter (DP 130) (When used “Longtooth shifting”, gain bonus to damage equal to wisdom midifier)
    Weapon Expertise (+1 to hit with heavy blades)
    Honored Foe (DP 139) (If the marked foe hits, +Wisdom modifier (5) Temporary HP)
    Weapon prof(Fullblade) (AV 10) (1d12 damage, high crit)
    Disciple of Divine Wrath (Skill: Religion. Once per encounter, oath of enmity until the end of the next turn. can wield avenger implements.)

    Gear:

    Bloodclaw Fullblade +3 (AV 71) (13000)
    (-3 HP, +9 Damage)
    Layered Bloodiron fullplate +2 (AV7) (3400)
    (Ä°mproved AC: 11; Against the enemy i hit, +2 AC untill end of the next turn)
    Iron Armbands of Power(AV 117) (1800g)
    Gain a +2 item bonus to melee damage rolls.
    Amulet of protection+2(AV 151 ) (1800)
    +2 to Fort, Ref and Will
    Backlash Tattoo (AV2 84) 4200
    First time i become bloodied, can make a simple attack as an immediate reaction
    Standart adventurers kit
    Climbers kit
    Holy symbol
    Everburning torch

    Harcanan para: 24277
    Eldeki para: 733 GP

    _________________
    Göz alıcı tepenin yerinde artık binalar yükseliyor. Büyük, ulu; ama büyüleyici mi? Sislerin ardından ıÅ?ıÄ?ı daha net görürdüm, Å?imdi, kalabalıÄ?ın içinde, koca bir boÅ?luktayım.
    Eskisi kadar zevk vermese de, son bir kez daha!
    "
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    Mark
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    Joined: Aug 31, 2006
    Posts: 2004
    Location: Midkemia, portal/istanbul

    PostPosted: Sun Sep 20, 2009 1:53 am Reply with quoteBack to top

    Karakter bilgileri:
    Ä°sim:Marduk
    Irk/Sınıf: Elf/ Archer ranger (Battlefield Archer)- Level- 11
    Alig/Deity: CG/Melora
    Görünüşü, hikâyesi: Beyaz saçlı, Siyah deri zırhlı. Boy: 185, kilo: 77
    BildiÄŸi diller: Common, Elven
    Image

    Ability Scores
    Str: 13 (+1) [+1(11th)] (12)
    Con: 16 (+3) [+1(4th) +1(11th)] (14)
    Dex: 20 (+5) [+2(race) +1(4th) +1(8th) +1(11th)] (16)
    Int: 11 (0) [+1(11th)] (10)
    Wis: 18 (+4) [+2(race)+1(8th) +1(11th)] (14)
    Cha: 10 (0) [+1(11th)] (9)

    Ä°nitiative: +10* [5(dex) +5(level)]
    Hız: 7, vision: Low-light
    *Danger Sense

    Base Defense:
    AC: 25 [10 +3(Armor) +2(Enhancement) +5(Dex) +5(Level)] Against opp: +2(Feat)
    Ref: 24* [10 +1(Class) +5(Dex) +5(Level) +2(Enhancement) +1(Feat)]
    Fort: 22* [10 +1(Class) +3(Con) +5(Level) +2(Enhancement) +1(Feat)]
    Will: 22* [10 +4(Wis) +5(Level) +2(Enhancement) +1(Feat)]

    *Amulet of Physical Resolve: +2 item bonus saving throws against effects with the poison keyword and effects that render you weakened, slowed, or immobilized.

    HP: 78 [12+16(con)+5x10]
    Healing Surge: 9 [6+3(con)]

    Attack bonusları:
    Swiftshot "Superior Crossbow" Weapon +3:18* [+3(prof.) +5(dex) +5(level) +3(enhancement) +1(feat) +1(prime shot)]
    range20/40 Load free
    Ranged basic attack: 19* [+1(Item)+3(Ench.)+1(Feat)+3(prof.)+5(dex)+5(lvl)+1(prime shot)]

    * You don’t take the normal –2 penalty
    to attack rolls against your quarry if it has cover or
    concealment. (Feat)

    Silahlar:
    Swiftshot "Superior Crossbow" Weapon +3: +1d10 +5(Dex) +3(Enhancement) +2(Feat) [Critical +1d6 damage per plus]

    Powers:
    Racial:
    Elven Weapon Proficiency
    Fey Origin
    Group Awareness
    Wild Step
    Elven Accuracy

    Class feature:
    Fighting Style
    Hunter's Quarry
    Prime Shot
    Archer's Action phb sf.113
    Battlefield Experience phb sf.113

    At-Will:
    Twin Strike (phb 105) (RA1)
    Nimble Strike (phb 105) (RA1)

    Encounter:
    Elven Accuracy (phb s40)
    Two-Fanged Strike (phb 105) (RA1)
    Yield Ground (phb 106) (RU2)
    Thundertusk Boar Strike (phb 106) (RA3)
    Spikes of the Manticore (phb 108) (RA7)
    Combined Fire (phb 114) (BAA11)
    Expeditious Stride (phb 108) (RU10)

    Daily:
    Split the Tree (phb 106) (RA1)
    Splintering Shot (phb 107) (RA5)
    Evade Ambush (phb 107) (RU6)
    Attacks on the Run (phb 108) (RA9)

    Skills:
    Nature (Wis): (16) [+5(trained) +2(race) +4(wis) +5(level)]
    Perception (Wis): (16) [+5(trained) +2(race) +4(wis) +5(level)]
    Endurance (Con): (12) [+5(trained) +3(con) +5(level) -1(armor)]
    Acrobatics (Dex): (15) [+5(trained) +5(dex) +5(level) -1(armor) +1(item)]
    Stealth (Dex): (14) [+5(trained) +5(dex) +5(level) -1(armor)]
    Thievery* (Dex): (14) [+5(trained) +5(dex) +5(level) -1(armor)]


    Feats:
    Defensive Mobility (bonus) (Phb 193)
    Danger Sense (phb 202)
    Weapon Expertise:Crossbow (Phb2 191)
    Sneak of Shadows (Phb 208)
    Weapon Proficiency:Superior Crossbow (Feat: Phb 201) (Crossbow: Adv 10)
    Weapon Focus: Crossbow (phb 201)
    Paragon Defenses (phb2 192) (paragon feat)
    Hunter's Aim (mp 136)

    EÅŸyalar:

    Veteran's "Hide" Armor +2 (Adv 55)...2600gp
    When you spend an action point, you gain a +1 item bonus to all attack rolls and defenses until the end of your next turn.
    Power (Daily): Free Action. Spend an action point. You donot gain the normal extra action. Instead, you regain the use of one expended daily power.


    Swiftshot "Superior Crossbow" Weapon +3 (Adv 79)...17000gp
    Critical: +1d6 damage per plus
    Property: Loading this crossbow is a free action.
    Power (Encounter): Minor Action. Make a ranged basic attack with this weapon.


    Acrobat Boots (Phb 246)...520gp
    Gain a +1 item bonus to Acrobatics checks.
    Power (At-Will): Minor Action. Stand up from prone.


    Amulet of Physical Resolve +2 (Adv 148)...2600gp
    (Fortitude, Reflex, and Will +2)
    Gain a +2 item bonus to saving throws against effects with the poison keyword and effects that render you weakened, slowed, or immobilized.


    Potion of Healing (Phb 255)....50gp
    Power (Consumable, Healing): Minor Action. Drink this potion and spend a healing surge. Instead of the hit points you would normally regain, you regain 10 hit points.

    Eagle Eye Goggles (adv 140) (lvl2) 520gp
    Gain a +1 item bonus to ranged basic attack rolls.
    Level 12: +2 item bonus.


    kalan...1710gp
    Toplam ağırlık= 0

    Çzgeçmiş:
    Spoiler:
    İkiz kardeşiyle birlikte dünyaya geldi. 25 yıl birlikte büyüdüler. Sonra Kız kardeşi öldü.
    Ve o yollara düştü.

    _________________
    Kendi doÄ?anı öÄ?ren, bütün yanlarını kabul et, egemenlik ancak o zaman baÅ?layabilir. Kendini reddetmek herÅ?eyi reddetmektir.
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