Bu ikisi hakkında detaylı bilgilere sahip olmak istiyorum.Bişeyler biliyorum ama oralarda bi yerlerde daha fazlasını bilen birilerinin olduğunu da biliyorum. Bilgilerinizi paylaşırsanız sevinrim.(zaten amaçlarımızdan biri bu değil mi?)
Bu bilgileri hangi dünya sınırları için istediğine bağlı. Bildiğimiz fantastik dünyalarsa sorularına cevaplar verebilirim. Ama WoD daki Demonlar içinse pek birşey söyleyemem. Bende merak ediyorum doğrusu.
_________________ "What is locked can be opened; What is hidden can be found; What is yours will be mine."
Joined: May 26, 2003
Posts: 5819
Location: Cehennem
Posted:
Sun Sep 28, 2003 12:57 am
ASMODEUS (Arch-Devil)
Large Outsider (Evil, Lawful)
Hit Dice: 66d8+858 (1155 hp)
Initiative: +11 (+7 Dex, +4 Improved Initiative)
Speed: 40 ft, fly 60 ft (good)
AC: 43 (-1 size, +7 Dex, +27 natural)
Attacks: Ruby Rod +86/+81/+76/+71/+66/+61 melee; or slam +81
melee
Damage: Ruby Rod 1d10+21 and serious wounds; or slam 1d6+16
Face/Reach: 5 ft by 5 ft/10 ft
Special Attacks: Spell-like abilities, spells, psionics, gaze attacks,
Ruby Rod of Asmodeus, summon devils
Special Qualities: Damage reduction 40/+4, SR 33, regeneration 30,
devil qualities, see in darkness, telepathy
Saves: Fort +48, Ref +42, Will +47
Abilities: Str 42, Dex 24, Con 36, Int 34, Wis 34, Cha 42
Skills: Bluff +82, Concentration +79, Diplomacy +82, Disguise +82,
Gather Information +82, Heal +78, Jump +82, Knowledge (arcana) +78,
Knowledge (HellÂ?s politics) +78, Knowledge (history) +78, Knowledge
(nobility) +78, Knowledge (planes) +78, Knowledge (religion) +78,
Listen +78, Move Silently +73, Search +78, Sense Motive +78, Scry
+78, Spellcraft +78, Spot +78
Feats: Blind-Fight, Cleave, Combat Casting, Combat Reflexes, Dodge,
Empower Spell, Extend Spell, Expertise, Great Cleave, Improved
Disarm, Improved Initiative, Improved Trip, Maximize Spell, Mobility,
Power Attack, Silent Spell, Sunder
Climate/Terrain: Any land and underground
Organization: Solitary or troupe (2-5 pit fiends)
Challenge Rating: 44
Treasure: Double standard
Alignment: Always lawful evil
Advancement: Â?
Asmodeus, the Overlord of Hell, rules the dukes and arch-devils by
might and wit. Of all the arch-devils he is the most cunning and artful.
His mighty palace rests upon the floor of the lowest rift in Nessus, HellÂ?s
ninth, and bottommost plane.
Asmodeus appears as a very handsome human standing about 13
feet tall. His hair is black, as is his goatee; his eyes burn red. Small
horns jut from his forehead.
COMBATAsmodeus will attack first using his gaze weapon, then his spells and
spell-like abilities, followed up by his Ruby Rod. If things go against him
(not likely) or he becomes bored with combat, he will summon other
devils to finish the combat, while he attends to business elsewhere.
Spell-Like Abilities: At willÂ?animate dead, blasphemy, charm
person, comprehend languages, daylight, desecrate, detect good,
detect magic, detect thoughts, dispel magic, fireball, geas/quest, hold
person, hold monster, ice storm, improved invisibility, magic circle
against good, major image, mass charm, polymorph self, produce
flame, pyrotechnics, raise dead, read magic, see invisible, suggestion,
teleport without error (self plus 50 pounds of objects only), unholy aura,
unhallow, wall of fire, wall of ice, and wish; 1/dayÂ?greater restoration,
meteor swarm (any), shapechange and symbol (any). These abilities
meteor swarm (any), shapechange and symbol (any). These abilities
are as the spells cast by a 20th-level sorcerer (save DC 26 + spell
level).
Spells: Asmodeus casts arcane spells as a 20th-level sorcerer (save
DC 26 + spell level) and divine spells as a 20th-level cleric (save DC 23
+ spell level). He has access to the domains of Evil, Knowledge, Law,
and Strength.
Psionics (Sp): At willÂ?astral projection, charm monster, deeper
darkness, detect evil, detect law, dimensional anchor, dispel good,
levitate, and protection from good. These abilities are as the spells cast
by a 20th-level sorcerer (save DC 26 + spell level).
Gaze Attacks (Su): Asmodeus has three different gaze weapons. He
may use one each round. Each gaze weapon has a range of 30 feet
and functions as a spell cast by a 20th-level sorcerer. The save DC for
each gaze attack is 59.
Chill: This functions as the slow spell, Will negates.
Fear: This functions as the fear spell, Will negates.
Fear and Weakness: This causes an opponent to be affected by a
fear spell and a ray of enfeeblement, Fortitude negates.
Ruby Rod of Asmodeus: Asmodeus carries a glowing ruby rod that
has the following powers.
?? Acts as a rod of absorption (Rods, rod of absorption, page
196 in the DMG).
?? Functions as a +5 greatclub.
?? Any creature touched is affected as if by inflict serious
wounds as cast by a 20th-level cleric (3d8+15 points of
damage).
?? Once per round, it may fire a ray of acid (24d4 points of
acid damage), frost (12d6 points of cold damage), or
lightning (24d8 points of electrical damage) to a range of 60
feet; Reflex save (DC 20) for half. Each may be used a total
of three times per day.
Summon Devils (Sp): Three times per day Asmodeus can
automatically summon 1d2 cornugons or gelugons, or 1d4 pit fiends.
Regeneration (Ex): Asmodeus takes normal damage from holy and
blessed weapons of at least +4 enchantment.
Devil Qualities (Ex): Immune to fire and poison; cold and acid
resistance 20.
See in Darkness (Su): Can see perfectly in darkness of any kind,
even that created by deeper darkness spells.
Telepathy (Su): Asmodeus can communicate telepathically with any
creature within 100 feet that has a language.
_________________ That which doesn't kill you, makes you stronger
Only God should have this power
Joined: May 26, 2003
Posts: 5819
Location: Cehennem
Posted:
Mon Sep 29, 2003 5:57 pm
Cehennemden fırlamamış abi adam cehennemde varolmuş... Bu asmodeus abimiz 9 hell'in en güçlü demonı... Asıl gücü zekasında tabii o ayrı da (bakınız +82 diplomacy +82 bluff) Yoksa ne kadar güçlü olursan ol cehennemde yaşatmazlar adamı (yaşamak mı???)
Bu adam Satan diye anılan şeytan diye güzel türkçemize çevrilmiş adam oluyor...
_________________ That which doesn't kill you, makes you stronger
Only God should have this power
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