# Reek

### by Rob McDonald () on 5/10/96

## From the Spellbook of Grymryck the Outsider

### Human, Necromancer (Philosopher), 17th level

Level
  1
School
  Necromancy, Evocation
Sphere
Range
  30 yards
VSM
  V, S, M
Dur
  1 hour/level
CT
  1
AE
  One creature
ST
  Neg.

### Spell description

The hapless victim of a REEK spell finds himself exuding a carrion stench akin to that of zombies, noticeable for up to 30 feet depending on conditions. Although disgusting, the wretched odor has no measurable adverse affects on those nearby (though your DM may rule that those with exceptionally low Constitution scores must make checks to avoid becoming nauseous or sick).
The smell can not be washed away, and even stromg perfumes can not completely mask it. The REEK will draw any insects or creatures usually attracted by carrion, and will be left behind for those that track by smell... Note that the smell itself is not magical.
Although normal means will not dissipate the odor before the spell elapses, a REMOVE CURSE or DISPEL MAGIC may do so. The caster may also end the spell at any time. Once the REEK has ended, the lingering effects will remain in clothing and equipment until they are cleaned.
The subject of REEK receives a saving throw vs. spell to avoid the effect. The material component is a bit of carrion.