Posted: Sat Jan 24, 2009 10:20 pm
Tavsiye edeceğim marifetler:
Fiery Fist: Monk 2nd level (Dexterity 13, Wisdom 13, Base Attack Bonus +8, Improved Unarmed Strike, Stunning Fist)
1. By using up one of your daily Stunning Fist attacks as a Swift Action, your Unarmed Strikes do +1d6Fire damage for the rest of your turn.
2. You receive +1 Stunning Fist use per day.
Bence bir monkun alması gerekn güzel bir özellik. Flury of blows ile birlikte çok canlar yakabilir.
Flensing Strike: Monk 2nd, Monk 6th (Exotic Weapon Proficiency (kama), Weapon Focus (kama))
As a Full Round Attack, make a single attack roll with a Kama. If it hits, your opponent takes the normal damage and is wracked with pain for 1 minute, receiving a –4 penalty on attacks, saves, & checks for 1 minute unless he/she makes a Fortitude save. The DC is 10 + ½ Character level + Wisdom modifier.
This ability may only be used on living, corporeal creatures that feel pain and are subject to critical hits.
Bazı zamanlar geliyorki bu 4 penaltıları bir yaratığa kazandırmak çok büyük önem arz ediyor.
Ki Blast: Monk 6th (Dexterity 13, Wisdom 13, Base Attack Bonus +8, Improved Unarmed Strike, Stunning Fist, Fiery Fist)
1. By using up two of your daily Stunning Fist attacks as a Move Action, you may form an orb of force energy in your hand. As a Standard Action, you may throw the orb up to 60’. If you hit on a Ranged Touch attack, you do (3d6 + Wisdom modifier) Force damage. If not thrown by the end of your round, the orb dissipates.
2. You receive +1 Stunning Fist use per day.
Versatile Unarmed Strike: (Improved Unarmed Strike)
As a Swift Action, you may change the damage type of your Unarmed Strikes to ‘bludgeoning’ (default), ‘piercing’, or ‘slashing’. The damage type remains until you use this ability again to change it.
Fiery Fist: Monk 2nd level (Dexterity 13, Wisdom 13, Base Attack Bonus +8, Improved Unarmed Strike, Stunning Fist)
1. By using up one of your daily Stunning Fist attacks as a Swift Action, your Unarmed Strikes do +1d6Fire damage for the rest of your turn.
2. You receive +1 Stunning Fist use per day.
Bence bir monkun alması gerekn güzel bir özellik. Flury of blows ile birlikte çok canlar yakabilir.
Flensing Strike: Monk 2nd, Monk 6th (Exotic Weapon Proficiency (kama), Weapon Focus (kama))
As a Full Round Attack, make a single attack roll with a Kama. If it hits, your opponent takes the normal damage and is wracked with pain for 1 minute, receiving a –4 penalty on attacks, saves, & checks for 1 minute unless he/she makes a Fortitude save. The DC is 10 + ½ Character level + Wisdom modifier.
This ability may only be used on living, corporeal creatures that feel pain and are subject to critical hits.
Bazı zamanlar geliyorki bu 4 penaltıları bir yaratığa kazandırmak çok büyük önem arz ediyor.
Ki Blast: Monk 6th (Dexterity 13, Wisdom 13, Base Attack Bonus +8, Improved Unarmed Strike, Stunning Fist, Fiery Fist)
1. By using up two of your daily Stunning Fist attacks as a Move Action, you may form an orb of force energy in your hand. As a Standard Action, you may throw the orb up to 60’. If you hit on a Ranged Touch attack, you do (3d6 + Wisdom modifier) Force damage. If not thrown by the end of your round, the orb dissipates.
2. You receive +1 Stunning Fist use per day.
Versatile Unarmed Strike: (Improved Unarmed Strike)
As a Swift Action, you may change the damage type of your Unarmed Strikes to ‘bludgeoning’ (default), ‘piercing’, or ‘slashing’. The damage type remains until you use this ability again to change it.